思考 & 写作

博客

关于产品、算法、AI、游戏以及我正在思考的一切。

aiproduct May 1, 2026

Building a personal AI with persistent memory

How I built Link — an AI collaborator that actually knows my work, my projects, and my thinking style. The architecture, the tradeoffs, and what I learned.

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productai April 10, 2026

How I think about algorithm-driven marketing

Marketing is becoming an engineering problem. Here's my mental model for designing subsidy strategies, targeting algorithms, and growth loops that actually work.

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gamesproduct March 15, 2026

What game design taught me about product

Games are the most honest form of product design — players vote with their attention every second. Here's what I've taken from game design into my PM work.

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ai February 20, 2026

The PM's guide to working with AI tools

AI tools are changing how PMs work. Here's my current workflow — what I use, how I use it, and where I still prefer to think for myself.

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product January 8, 2026

On saying no: the hardest skill in product

Every yes is a no to something else. After years of building products, I've learned that the most important decisions are the ones you don't make.

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life December 28, 2025

2025 in review: what I built, learned, and changed

A personal retrospective on the year — projects shipped, lessons learned, and what I want to do differently in 2026.

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